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OSR Zine Knock Issue Two Crushes Kickstarter Goal

The second issue of Knock is rocking Kickstarter

Knock Issue Two (The Merry Mushmen)The Merry Mushmen have brought the second issue of the well received old school renaissance zine Knock to Kickstarter. This volume’s 224 pages are chock full of new rules, classes, monsters, gear, and adventures. The project has exploded past 1100% of its funding goal and you can reserve a physical copy of the issue (with PDF) for a $32.00 pledge or score the zine in PDF for a $19.00 pledge through June 24th. Expected delivery is this July.

About the zine:

Haven’t finished reading Knock! issue one? Well hurry up, the second volume is about to be sent to the printer. And it’s even more full of gonzo goodness than the first one!

We did it again: we gathered some of the most respected, most creative, and possibly weirdest minds of the old school roleplaying scene and compiled some of their best work to make this thick magazine.

Once again, we made KNOCK! the overstuffed bric-à-brac we had dreamed of. We hope you still have some room on the part of your gaming shelf that’s easy to reach from the gaming table!

This second issue is 224 pages (A5 format: 5.9’ x 8.25’, slightly bigger than digest size) in beautiful full colour, printed on quality paper (coated 130 gr, with a cover on coated 300 gr).

It is filled with that old-school-slash-adventure-gaming unique flavour: thoughts about system and substance, useful rules and procedures, random tables and lists, pages of maps, six new classes, nine new monsters, and four complete adventures.

 

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Jeff McAleer

Founder, editor-in-chief, and host of The Daily Dope and other TGG media. Jeff tackles any and all topics but his main gaming focus is war and strategy, RPGs, and miniatures. He's also a fan of independent and small press comics. Plus, Jeff is certainly never at a loss for an opinion...

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