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Deep Magic is Available at DriveThruRPG
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Dawn of the Archmage Box (SolarFlare Games)Our friends at SolarFlare Games have revamped their crowd funding project for Dawn of the Archmage for a return to Kickstarter. Rather than unlocking the various sculpts for the fast paced fantasy miniatures game, this new project offers all the minis right up front. In Dawn of the Archmage, two to four players battle it out using magic and monsters in order to be declared the supreme sorcerer. You can reserve a copy of the base game, and stretch goals, at the $70.00 pledge level and the project runs through October 11th.

From SolarFlare:

Summon Your Power!  

Dawn of the Archmage is a small unit (miniatures) skirmish game for 2 to 4 players. Each mage will represent a school of magic, summoning powerful monsters to the battlefield. Pitting their fearsome creatures in gladiatorial battle, one mage will reign victorious, ascending to the title of Archmage.  

Do you have the strength and strategy to defeat your enemies? Will you become the Archmage?

Dawn of the Archmage continues the rich fantasy world of Archmage Origins. Once the rulers of Sorcado, mages have fallen from power. Challengers arrive from every corner of the land. Knighted Paladins, land-hungry Lords…​ ​all seek to dethrone the mages. But mages don’t go down easily. It’s time to fight back!   

Each mage uses summoning powers to bring new and dangerous creatures to the battlefield. Expending massive mystical energy, their battle grows in frenetic power as monstrous beasts fight for the mages who control them, seeking to destroy all challengers in a magic-fueled frenzy. 

Ultimate power hangs in the balance as ferocious monsters shake the earth with battle-lust.

In addition to summoning fearsome creatures to fight, mages pos​s​es a selection of powerful spells. With a single word, the battle can shift. Manipulating odds, controlling movement, and countering rival’s spells, the mage’s strategy will determine the supreme ruler of Sorcado. 

The battle rages everywhere. Modular map tiles allow the mages to customize the battle area. Large, sprawling battlefields or close, confined ones…​ ​the fight is different every time. Will it be the Arena? The Forest? The Ruins? Or even Underground?

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