Fireside Games has revealed an all new expansion to their hit Castle Panic is on the horizon. This fall Engines of War will add an all new element of siege warfare to the tower defense game. Both the attackers and defenders will receive new weapons and tactics to either destroy the good guys or defeat the baddies. Engines of War will carry an MSRP of $17.95 and will arrive on the scene this November.
From Fireside:
Fireside Games is excited to announce that in November of this year Engines of War, the third expansion to Castle Panic, releases for U.S. and international distribution.
Castle Panic, Fireside Games’s top-selling title, is a cooperative tower defense board game in which Monsters emerge from the Forest on the outside of the board and progress along concentric rings to attack the Castle in the center of the board. Players use cards to attack and slay the Monsters in various colored arcs and rings to protect the Castle. The win condition is to slay all 49 Monsters and have at least 1 Castle Tower standing.
This expansion reinvents the game by introducing an Engineer who uses Resource cards to build Catapults, Ballistas, Barricades, Spring Traps, Pits, and Walls to better defend the Castle. The Monsters are also now well-equipped with a Siege Tower, War Wagon, and a Battering Ram, which both protect the Monsters and deepen the threat to the Castle. New varieties of Monsters, such as a Shaman, Breathtaker, and Goblin Saboteurs, have been included as well. These Monsters challenge players by restricting trading and healing Monsters while in play and by banishing cards.
Engines of War adds a light economic mechanic to the game as well as new reasons for players to work together. It can be played with Castle Panic alone or with The Wizard’s Tower and/or The Dark Titan, the first two expansions. Engines of War plays in an hour, accommodates 1–6 players ages 12 and up, and has an MSRP of $17.95. Look for it in stores this November.