From Academy Games:
Intrigue. Treachery. Power.
In Tudor, you are a Lord in the court of King Henry VIII. Here you will be positioning your Courtiers among the influential Lords who grant you actions that allow you to maneuver your family members to high title offices and gain their respective Rings of prestige and power.
Players take turns placing their Courtiers into the three Audience Chambers, each with unique actions. Then each player will place their one Lord in a Chamber of their choice. Only Courtiers in an Audience Chamber with any player’s Lord present will be able to use that Chamber’s actions. But be careful, since there are only a limited number of seats available in each Chamber and competing families can push you out of a Chamber!
When you reach the top space of a Court Office in the Royal Court, you will gain that title – represented by a Ring. A player’s Rings are placed and displayed on their individual Player Hand Screens. Positioning your Rings on different fingers project your interests, intent, and inclinations to the other players, because different positions enhance specific Actions that your Courtiers take in the Audience Chambers!
You must always be vigilant, because another players can seize your Court Office, kicking your Office Holder out in disgrace and then taking one of YOUR Rings!
The player with the most prestige at game end wins!