Free League Publishing has launched a Kickstarter to create a new edition of the classic Frank Chadwick led GDW military roleplaying game Twilight 2000. The game will utilize a modified Year Zero system to create a gritty and realistic world in the wake of World War Three. The project funded in the first seven minutes and you can reserve a copy of the boxed set for a $57.00 pledge through September 2nd, with an expected delivery of June 2021.
Check out my interview with Thomas Härenstam right here as we discuss Twilight 2000 at some length.
From Free League:
Kalisz. Shit. We’re still only in Kalisz. We need to get out of here. Fast. The artillery barrages are getting closer. The Soviets will be here soon. Sarge says we move out after dark. I’m not sure we’ll last that long.
A classic roleplaying game returns. The new retro-apocalypotic edition of Twilight: 2000, published in partnership with Game Designers’ Workshop, goes back to the roots of the franchise with a boxed set for sandbox roleplaying in the devastation of World War III. The new edition will be the fourth in the series, the first being released by GDW in 1984.
Just like the original version, the new edition is set in a year 2000 devastated by war – now in an alternate timeline where the Moscow Coup of 1991 succeeded and the Soviet Union never collapsed.
Making RPGs in boxed sets is expensive, but we really feel it’s right way to go for Twilight: 2000, bringing back the feel of the first edition of the game with that iconic Poland map.
If we reach our base funding goal, the boxed set will at the very least include two beautifully illustrated full color books – a Players’ Manual and a Referee’s Manual, each of about 100 pages detailing rules, setting, gear and scenarios – as well as several empty character sheets and a huge, full color travel map (format 864x558mm) of central Poland on one side and southern Sweden on the other.
If we exceed our base goal, we will add more content to the boxed set as stretch goals. These include combat maps and tokens, cards for initiative and encounters, custom dice, additional content in the books, and more.