The often delayed release of Dungeon Run seems to finally be at hand. Plaid Hat Games has announced that the semi-cooperative dungeon crawl is now making its way to stores. All the players seek the Summoning Stone but only one will emerge victorious! Will it be you?
From Plaid Hat:
Dungeon Run is an exciting dash through a dungeon packed with monsters and traps. Each player controls a unique hero capable of great feats, and whose powers and abilities are upgradable and customizable throughout the game. Players can work together to overcome the perils of the dungeon, or they can betray and sabotage each other as they see fit. Because in the final room of the dungeon lurks a powerful boss with the ultimate treasure – a treasure that turns its owner into the most powerful warrior they can become! Slay the boss, steal the treasure, and then run for your life as your friends try to cut you down. In Dungeon Run only one hero can escape with the fabled Summoning Stone. Don’t walk – run!
Dungeon Run features a randomly assembled dungeon that changes each time you play, as do the monsters you face and the treasures you find. Eight different heroes each with unique options for customization further add to a wealth of game play options. Choose the vicious Tundra Orc and bash your way through everything that stands in your path. Play as the cunning Grounder Wizard and use your magic to cheat the laws of nature. Select the Guild Dwarf adventurer and lay traps to ensnare your friends. There are many paths to victory in Dungeon Run. Win by working with your friends or against them – just win!
Contents:
•1 rule book
•8 plastic hero playing pieces
•8 hero cards
•4 dungeon boss cards
•26 cardboard dungeon tiles
•80 ability cards
•40 encounter cards
•23 treasure cards
•4 artifact cards
•4 player reference cards
•40 wound markers
•24 training markers
•20 dice
•1 first Player token
Time to play: 60-90 minutes
Complexity: Ages 9 and up
Number of players: 1-6
Designer: Mr. Bistro
Artists: Sergi Marcet, John Ariosa