An interesting looking roleplaying setting book for the Pinnacle Entertainment Group Savage Worlds system has just recently begun a crowd funding run on Kickstarter. Children of the Apocalypse, from Happy Monster Press, presents a post-apocalyptic world based on our very own which includes aspects of both fantasy and science fiction. The supplement is aiming for a funding goal of $6500 and runs through January 31st. You can reserve a copy in PDF at a $19.99 pledge level.
About the project:
Children of the Apocalypse is a post-apocalyptic epic fantasy setting for Savage Worlds. In Children of the Apocalypse, bold adventurers explore the ruins of our world, seeking lost technologies to empower the creations of Tinker Mages.
In the world of Children of the Apocalypse, the Nine Gods exert a daily influence on societies, scheming for the advantage of their followers and the downfall of their enemies. The setting book includes a complete Plot Point campaign in which the players contend with the Gods themselves to determine the future of all humanity.
Children of the Apocalypse requires the Savage Worlds core book and the Fantasy Companion.
Players take on the roles of newly-minted adventurers of the city-state of Peterborough, in the service of the Lord Protector. Some might follow the path of the psion, learning the arts of mental power; others might master musketry or fencing; still others could study alchemy or wizardry.
What’s Different About Children of the Apocalypse?
It’s Earth! The default setting is an alternate version of New England, but you can easily adapt any local area as a site for adventuring. For the gamemaster, map-making becomes trivial, and for the players, you have the opportunity to repurpose artifacts from our time as magic devices using Weird Science. Toy blaster? Now it has the Bolt power! Use a smartphone for Divination or a French Horn for a sonic Blast.
As you’re exploring the ruins of Boston, the undead city of Salem, or the ancient campus of U Mass Lowell, you’ll encounter classic fantasy creatures ranging from dragons to chimera, but also hostile warriors of new races like the hideous tannain, scions of the Demon God of Monsters, and the adharca, each one distinct, sharing only one common feature, three horns on their forehead, and their savage cousins, the ogrin.
Adventure isn’t limited to ruins, however; plots and politics abound within the new cities that rose after the apocalypse. The city state of Peterborough is beset by the aggressively expansionist Barony of Groton from without, and minions of the dark gods may also lurk within, plotting to acquire forbidden knowledge and perhaps even bring about a new apocalypse.
What’s Inside?
The Children of the Apocalypse setting book contains:
- Descriptions of the Nine Gods, their followers, and their motives
- Eight new races created by the Nine Gods
- A complete description of post-apocalyptic Boston and the surrounding communities
- Setting rules to represent a high-magic, high-theology world
- A complete Plot Point campaign leading to a confrontation with the Gods themselves
- Guidelines for converting your own hometown into a campaign setting