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‘Tales of the Old Margreve: 5th Edition Forest Adventures’ Passes 300% Funding on Kickstarter

Tales of the Old Margreve Cover Art (Kobold Press)Kobold Press has an interesting RPG package up for Kickstarter funding as they look to bring Tales of the Old Margreve to 5th Edition Dungeons & Dragons. Currently you can snag the GM’s campaign book and players guide for amazing forested adventures. You can reserve a copy of the two books in PDF for a $25.00 pledge or get the physical books plus extras for a $60.00 pledge through October 26. There are also pledge levels for Fantasy Grounds and Roll20. The project is over 300% funded with an expected delivery for both digital and print products in April of next year.

From Kobold Press:

Forests in fantasy roleplaying games are dark places, full of secrets. With this project, we bring the Old Margreve to the 5th Edition of the world’s most popular RPG. The Margreve is an ancient, enchanted forest that defends itself from those who come to cut its timber, poach its creatures, or steal its magic. Within its borders the Old Ways are strong, the word of the druids carries great weight, and griffons, dragons, and stranger creatures nest and hunt, undisturbed by humans, dwarves, or other lordlings.

Until your adventuring party shows up. Then things get really interesting.

The Margreve Kickstarter offers three main elements: 

Tales of the Old Margreve 5E (Kobold Press)1) The Tales of the Old Margreve adventure campaign hardcover for the GM, with adventures from levels 1 to 10
2) A Margreve Player’s Guide softcover book of new player options, including new races, druid and ranger subclasses and tools, backgrounds, and forest-themed spells.
3) (If unlocked) a set of thick cardboard standups, the Margreve Pawns, which are similar to those created for Tome of Beasts and the Creature Codex. Here is a small sample of what that would look like; we anticipate producing 150 to 200 pawns (depending on stretch goals).

Together with some book-expanding stretch goals, this project provides new deep-forest character options and a full sequence of adventures to draw adventurers into the wilderness and keep them on their toes.

Jeff McAleer

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