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Independent TTRPGs at DriveThruRPG

Monte Cook Games has released the eagerly anticipated The Magnus Archives Roleplaying Game based on the titular horror podcast. In the game, players take on the role of investigators exploring the supernatural. The 384 page hardcover carries an MSRP of $74.99 or grab just the PDF at DriveThruRPG for $24.99.

About the game:

Deep within the archives of the Magnus Institute dark things are stirring…

An odd figure beckons drunken pubgoers into an alleyway—never to be seen again. A meat grinder somehow compels its users to merrily feed it their own limbs. A late-night subway train burrows itself into the earth, all but crushing its lone occupant.

For 200 years, the Magnus Institute has quietly collected statements like these from people of all walks of life, detailing their personal experiences with the supernatural. Your organization is dedicated to cataloging and researching these incidents—but it’s becoming clear they aren’t as isolated as they first appear. There are connections between them—connections that suggest existential dangers to the world as we know it.

How will your team combat them, when simply coming to understand these dark forces threatens to bring you under their influence? Because when you stare into the archives, something starts to stare back.

Work alongside Jonathan and Martin, Basira, Daisy, and the rest of the staff of the Magnus Institute, or create your own branch of investigators. Encounter the NotThem, the Anglerfish, or The Man Upon the Stair. Learn the truth of the books of Jurgen Leitner, the coffin that is also a pin, and The People’s Church of the Divine Host.

The Magnus Archives Roleplaying Game includes:

  • Dozens of creatures and NPCs to encounter, including beloved and feared NPCs from The Magnus Archives podcast such as Jonathan Sims, Elias Bouchard, and Jurgen Leitner.
  • Complete rules tailored for a story-based tabletop roleplaying experience in the eerie world of the popular The Magnus Archives horror podcast.
  • An innovative process for creating witness statements to launch each adventure, investing the entire gaming group and creating an entirely new experience each session.
  • Unique mechanics for handling fear and Stress, and for the remarkable changes that dealing with dark forces can inflict on a character over time.
Jeff McAleer

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