This summer will see the release of another Dune board game from Gale Force Nine. In Arrakis: Rise of the Fremen, players will lead various factions of the native people of Dune as each looks to survive the harsh nature of their world and control the planet. The game is for two to four players, ages 14+, plays in around 60 to 90 minutes and will carry an MSRP of $60.00 when it arrives this July.
About the game:
Arrakis: Dawn of the Fremen is a brutal, cutthroat game about tribal control of Arrakis, more than a hundred generations before the Atreides come to Arrakis.
In the game, you control a tribe of Fremen warriors who are struggling to gather the scarce resources of Arrakis, develop the weapons and sietches you need to survive, and harness the power of sandworms for battle. Gameplay is split into three sections:
1. Harj — the final part of the game set-up in which players jockey for position
2. Initiation Cycle — the first cycle of the game, with a few restrictions to ease into gameplay
3. Cycles — each cycle is split into several phases, with cycles continuing until the game is won
You can conquer Arrakis two ways, by controlling the winning number of sietches at the end of the action phase or by unanimous decision of the council when all players agree that you cannot be prevented from winning…