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Richard Borg’s Abaddon from Toy Vault in 2012

The new year will be bringing many new games. One of them is Abaddon from Toy Vault. Designed by Richard Borg (Memoir ’44, Battle Cry) Abaddon looks to be a distant planet, mech battle type game, which is of course enough to spark my interest. I’m not sure of the planned release date yet, more on that when we get the info.

It’s the distant future and mankind has taken a galactic leap forward through space, time, and technology. Life as we know it struggles to endure on the ABADDON. Once the home of a mysterious, non-human civilization, the planet is now a desolate wasteland bearing one immensely precious resource: Feronium power crystals. The unimaginable energy contained within the crystals is coveted by two groups of humans: the Satellite City-States and the Commonwealth Alliance. Using giant bio-mech suits called Links, made from modified military vehicles and alien technology; the warring factions fight a weary battle for territorial control of the ABADDON.

 At your disposal is a huge, 28” x 19” battlefield game board with 32 highly-detailed mech figurines, 18 free-standing landscape terrain features, over 100 game-changing Wild Fire and Weapon System cards, dozens of tokens, battle dice and a Battle Manual containing over 15 mission scenarios.

 Choose your allegiance and lead your army in non-stop excitement as you forge through unforgiving terrain, fight to overcome random and bizarre technological glitches, and battle your enemies in never-ending war. The fate of the future is in your hands as you race to survive and conquer the ABADDON!

Elliott Miller

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